Over 10 years in game development. Worked in such companies as Deep Shadows, Frogwares, Wargaming.
Over 10 years in design.
3,5 years in game development, concept artist & Illustrator, UI designer.
I’m a CG Artist with more than ten years of experience in game development. Worked in Deep Shadows, Metaversum, Monte Cristo, Wargaming.
Over 15 years in game development. Programming, team management, software architecture experience.
Over 10 years in game development, from J2ME phone games to massive online shooters. Worked in such companies as Qplaze, Herocraft, Wargaming, Crytek
10+ years in game development. Have experience as a game designer and QA lead.
I work in the gaming industry since 2005, the main specialty is 3D character animation and related skills
10+ years in game development. Worked as a marketer, writer and a journalist.
Game Designer & Writer
10+ years in game development. Worked as a marketer, writer and journalist.
Post-apocalyptic indie game, inspired by classic CRPGs: Fallout, System Shock, Deus Ex, Baldur’s Gate and many others. In 1986 both the Soviet Union and the Western Bloc were destroyed in mutual nuclear bombings. You are one of the survivors of the nuclear Holocaust. Your mission — to explore the wild and wondrous world of the Soviet Wasteland. To earn your place under the sun. And to investigate a shadowy conspiracy, aimed at destroying all that is left of life on Earth.Visit site